“Three Spirits” were designed by Filip Kurzewski. The project proposes a floating tourist base and hotel in the form of three ships. Each of the three ships functions as an independent unit and is designed for 30 days of self-sufficiency. The design is intended to swim in island area.
The initial vision of the project was propelled by the author's numerous personal drawings and painting studies. A great inspiration for the direction of the form, colors, and spatial arrangement came from personal diving experiences. Hand drawing and personal reflections and experiences became a driving force for the author, and are visible throughout the project. They intentionally connect the design with the context of underwater world which hotel guests explore.
The thesis topic was carefully selected to reflect the design process, leaving traces of hand sketches and gestures on the final unit. Hand drawings and sketching played an important role in keeping the conceptual idea through all the stages of the design process. The theme was very demanding when it came to the program, justifying the design. The project was also consulted with naval architects.
The
ships making up a complex, to a certain degree, differ as for the applied
program. If the appropriate localization is chosen, they may form the common
assumption – an island Lang
. Guests can then benefit from the
broader scale of supplementary attractions. On the first ship they have a
ballroom at their disposal, on the second one – a casino and on the third
one – the hall of multifunctional purposes where, inter alia, film shows and
theatrical performances are possible. When the ships meet
they
generate a common water area for guests to swim.
One of the main attractions of a particular ship is a diving capsule. Guests can not only practice scuba diving but also they can dive safely in significant depth to see ,for example coral reefs or wrecks. The set of boats is also delivered for guests, and it enables them to choose an appropriate place for recreation, among other things also for scuba diving during the stopover of the ship.
Since
each ship is a separate unit there is a possibility of temporary separation of
the vessels
(vehicles
) in order to carry out different
cruises and afterwards a possibility of ships meeting again.
Each ship kept in a dissimilar interior
style is a personification of one of the idols of Oceania and it has a
possibility of simulation of its own voice
and
thoughts
, and also has the knowledge of the underwater land and
also its own knowledge which it conveys. Guests can communicate with their
guide throughout a knowledge hall ( the heart
of each ship) to ask
the questions. Depending on the host`s character they are also educated by
means of whispers present on the shipboard.
We can go by boat Lowalangi
which besides the full information of
the underwater land
informs us about natural calamities which may
happen or they just happen in the area.
We can adopt Aluluei
as our guide. Aluluei registers the
moments of its earlier voyages. Guests who used to cruise with it can go back
in their mind and recall their earlier adventure, or reconstruct the most
fascinating moments of the host`s cruises. They have also an insight into
far-reaching enterprises of the whole assumption.
The third host is Tane which can also inform about the history (situation) of the habitat (environment) which guests can meet on the islands the ship sails round.
The three ships owing to their sculptural forms seen on the horizon are to evoke bona fides impression of the fairylike creatures which attracts the beauty. They will appear only in the superb sceneries and the most interesting diving places, changing their context all the time.
Wandering the horizons they can lead their guests through their own world, showing it to them and telling them about itself. The guests immerse themselves in the land of water and oceans, having the contact with water, they approach the underwater world in which during a longer stay the border seems to evanesce…